THE SILENCE WAS PROMINENT ENOUGH FOR me to notice as soon as I walked into the secured area. Why it was a surprise for me was because the area was an airline’s reward members club at the airport. I had a guest pass; so, I was curious to finally see what was so special about these clubs I have seen at many airports. After my pass was scanned by an airline employee, I took the escalator up to the lounge. With barely an audible sound, I felt I was transported to a futuristic world when I entered the place. There were passengers everywhere, sitting in comfy chairs separated periodically by end tables with small lamps. As far as I could see, everyone was plugged into their electronic devices. Some people were attached to theirs with earbuds or headphones, while others had no connection except their locked eyes on the screen. It was a weird sight for me; I could not tell if I was in a futuristic call center or a laboratory. No one was conversing with anyone else. Each person was a singular entity, focused only on their small space, oblivious to anything around them. IT WAS OBVIOUS TO ME WHICH individuals were playing games, for they were the ones with the most physical movement. Out of this group I assumed the ones that were agitated were probably playing some type of battle game or obstacle course. It was funny to me because at the other end of the spectrum there were those who were quietly typing away on their screens, with the slightest of motion. There was no interaction taking place in the real world. Now I hope I am not being judgmental; but as I looked around, I imagined what the room would look like if each passenger’s electronic game or app came to life. How many people would be embarrassed; or on the other hand, how many would be fascinated with someone else’s game? Before electronic devices, there were arcade games. Placed in bars, restaurants and a variety of public places; these devices tended to attract people to come gather by them. I remember when a player was on a hot streak, he/she would draw a crowd to cheer them on. Honestly, it was a time where people engaged more with each other. There was audible communication; now there is this virtual world that individuals can customize and delve into without any outside human interaction. Think about what if those two worlds of reality and fantasy came together. If you want to see one possibility then this action, adventure comedy can show you. TRAVELING TO THE OFFICE OF HIS deceased father to gather any personal belongings Tim Goodman, played by Justice Smith (Paper Towns, Every Day), found one item that was alive; his Dad’s personal Pokemon. What was more of a shock was the fact he could understand this Pokemon named Detective Pikachu, voiced by Ryan Reynolds (The Hitman’s Bodyguard, Deadpool franchise). With Bill Nighy (The Bookshop, About Time) as Howard Clifford, Ken Watanabe (Inception, Godzilla) as Lieutenant Hide Yoshida and Chris Geere (After Earth, You’re the Worse-TV); I must tell you I have had no dealings with the Pokemon game or its characters. Despite that I was pleasantly surprised with my level of enjoyment for this picture. Ryan seems to be the go-to person when it comes to quick sarcastic remarks and he does a wonderful job here. The creativity of fantasy CGI characters mixing with humans is nothing new; however, the script was compelling enough to draw the viewer in for the ride. Since I do not know if the Pokemon world has some dark places, this story was kept on a consistent goofy, fun level with a few thrills. Of course, fans will enjoy this film more than other viewers; but as a person unfamiliar with the game, I can see why this game has attracted such a large fan base.
2 ½ stars